So not only re-tuning any hit but re-tuning consistently in a one-bar phrase, so even more like a real drummer…. This plug-in lets you vary the tuning of all (or a range) of drums across a bar, and add some variation to that setting for even more realism. However they tend to “miss-the-middle” roughly the same amount for each drum in the same spot in the pattern they are playing, for example if the drummer is doing some complex flam or roll, and needs to stretch across the kit to make a hit on the “and” before “four” – then they’ll “miss” roughly the same amount each time they have to make this physical stretch. Drummers tend not to hit the same drum in exactly the same spot each time, thus we get some variation in tuning. So when you hit a drum near the edge its slightly sharp in tuning compared to hitting it right-in-the-middle. You can optionally over-ride the table values, ignoring them and using the incoming velocity, and just adding/subtracting the Variation Range value. SD Velocity Table allows you to set the velocity for each drum (or range of drums) for each 16th of a bar, and allows you to set a “variation amount” to add or remove from the setting for each in-coming note, thus adding further realism. Our DAW of choice doesn’t seem to really “know” this so we are stuck with hand-setting velocities in every bar, which is tedious and time consuming – even if it makes our drum patterns more lively and realistic. There’ll be a video at some point – trust us honest.ĭrummers hit the drum harder “on the one” right? We all knew that, but they also hit not quite so hard “on the three”, different again on “the two” and “the four”, and all of this varied across each bar. Thus you get a randomised set of different phrase played over and over in any combo, so 8 x 8 x 8 possibilities, we make that 512 different combos, multiply that by your 5 user pre-sets and you have 2,560 different beats all available to you….go wild.Ĭomes in two flavours, standalone using an internal timing clock (with a single note to start/stop the plug-in playing), and DAW which uses/requires a note from the DAW as a “pulse” – usually every 16th of a bar – thus this version is very closely sync’ed with the DAW tempo and allows you to (lets say) define spaces in the bar(by dropping off some pulses), or playing every 1/8th of a beat (by providing pulses only every 1/8th etc.). Once the plug-in is running a random “phrase” is selected every bar, from your defined set of 8 for each instrument. A phrase is one bar of 16th beats and you get to choose the velocity of the instrument played in each 16th. SD Phrase player allows you to define 8 different phrases for each instrument (Kick, Snare and Hats). Probably the most sophisticated plug-in here in some ways. Oh and the naming convention: anything starting SD is focused on Solid Drums, drum programming and playing specifically, and CR(Channel Robot) prefixed plugs are of a more general nature. ![]() The key-switches move between these user-defined pre-sets dynamically. There are 10 preset slots, 5 are filled with stuff we think is useful, and 5 are left for you to fill and use. ![]() What do they do we hear you ask, well look no further here they are:Īll the plug-ins come with our standard key-switching and preset saving facilities. We’ve included 21 of our custom-built drum-focused KSP script plug-ins to use with Solid Drums. If you’re one of those fortunate types who bought Native Instruments Kontakt (V3 or above) then you’re in for additional treats!.
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